- I have
- -Wrote a game critique
- -Posted relevant articles in the Blog
- -Posted small research documents in the blog and in my journal
- -Updated my learning log as often as possible with relevant class items including gaming activity, watching videos, reading articles, pondering
- Maintained a list of all the clues I have found
- read some of the articles posted in the trails area of blackboard, found my own
- Participated in group gaming sessions and discussion
- Am Doing
- Trying to work out the rules to a game idea I have
- Thinking of self critique
- Always reading new articles and watching new videos
- following the world series
- playing new games
- Learning Game Theory
- Will be doing
- List of 100 things that shape my ideologies
- Thinking of a Journal project
Tuesday, October 25, 2011
Have done, Am doing, Will be Doing
Thursday, October 20, 2011
Texting tones and communication
Tuesday, October 18, 2011
Thoughts on Unfair Advantage
Tuesday, October 11, 2011
Telephone Gamers: Are We so Different?
http://www.platformnation.com/2011/10/11/telephone-gamers-are-we-so-different/
I came across this article and it made me think if the author is putting telephone gamers into a 'lower class' of gaming. The article seems to talk down about people who game on handheld devices, even calling them, roughly put, gamers who haven't reached their true potential. The writer also makes many assumptions in his, or her, article (there is no credit to the submission) which I think is wrong. Simply put, one cannot make the assumption that because an Angry Birds plush toy is hanging in a car mirror the owner only plays Angry Birds/Telephone games and nothing else.
That said, I'm sure there are many people out there who only play telephone games. It is a large market making up over $100M in 2008 in Apple's revenues. It is also stated that Apple has a 10% share in the mobile games market suggesting that the portable games market accounts for over a Billion dollars a year in North American Revenue. Clearly this is a large industry and should not be ignored, or better yet be a downgraded form of gaming compared to the console and PC styles.
I can also detest the claim that the author of the article claims that the people who play mobile games are 'people out there with gamer souls that have never been allowed to fully develop'. Mobile games are great for passing time when situations arise that make one wait. In line at the doctor's office? Angry Birds can help pass that. On the bus? Maybe try doodle jump. It doesn't mean the people playing these games ONLY play these games. But it does make me think if the players of mobile games do so in their free time. As in play them while bored at home, as opposed to playing a console game, watching TV, or going for a jog.
It seems that people do, according to EA/Dice in an article on GamesBeat. Nearly half the time people are playing mobile games while relaxing in their homes. This may come as a little shocking to some of the gamers owning consoles and gaming PCs. Could it be that these people are the gaming type but do not own a console? Could it be that these games are so addicting (Why Angry Birds is so Successful and Popular: ...) that people want to play them? It may also be because these are social games, and are cheap. Groups of friends can download these games for free, or very cheap, and compete against their friends, or compare scores. These reasons may be enough to keep the mobile gaming market booming and even pulling players away from the tradition video game market.
This being said, the author of the original article may not be up with the times. Mobile gaming is not just tetris and bejeweled anymore. Its an expanding industry making a large amount of revenue with a wide variety of games. I think the mobile game type is just another form of game equal to all others and suggest this person should not just limit them-self to one form of game category.
Sunday, October 9, 2011
LOI 1 - What is a Game?
Sunday, October 2, 2011
Week 3 review
ENGL 388 – Week 3 Overview
This week made me realise how much games are in my life. Even when I’m not actively playing games I may be watching other people play, or discussing games with friends, even thinking about games myself. The week started Sunday with NFL gameday. I made my bet selection in the morning after analysing the teams and matchups. It’s quite unreal how much insight goes into staking money on football. There is countless websites out there with every stat and piece of information on each game. I’m sure a person could spend hours selecting which teams they think are going to win games. However, it turns out that no matter how long you spend researching the matchups, the games are statistically a unique experience. For instance, one game saw the New England Patriots match up against the Buffalo Bills. From my knowledge, and the gathered knowledge from the internet, the game was thought to be a sure win for the Patriots. However the quarterback for the Patriots, Tom Brady, was having his worst game in years and threw an unusual number of interceptions. This gave Buffalo the advantage during the game, so much so that Buffalo won the game. Games like this are called an upset, because the team which no one expects to win goes against the odds and succeeds, and they happen all the time in football and other sports. It goes to show that anyone can win a game, no matter their skill level and previous record, against any opponent. Maybe this is one of the reasons we find games so entertaining, because the outcome is unpredictable. If, for example, the outcome for every football game each week could be predicted the Friday before the gameday then the sport would not be entertaining to watch; Similarly to knowing the ending to a good psychological thriller movie. It may be good to watch for the content, but knowing the end makes it less exciting. Games must have the unpredictable component to them to remain exciting and entertaining.
This week I also finished a game on the Playstation 3 called ‘Dante’s Inferno’, an action style game based on the 14th-century epic poem Divine Comedy by Dante Alighieri's. It was quite entertaining to learn about the poem through game play, as well as all the levels of hell. The game was on the easy side and didn’t have too many enemy encounters. I think the publisher of the game wanted the player to experience the story instead of have the player constantly battling enemies. I enjoy games like these which focus on the story instead of the battle. I find them more enjoyable than games that offer mindless killing and have a weak story line.
DEC 1 - I've been thinking about this, and maybe its because I don't know what I want anymore as I don't play games as often as I used to, but I used to enjoy games that we just about killing. I used to not care much for a story line. I used to play games that had me doing a lot of repetitive playing in the games, or even found myself playing over the same part of a game multiple times in order to get a certain item. Its funny how my playing style has changed because these days (meaning at present, the current me as of today, Dec 1. Another idiom that has infiltrated our language.) I don't like repetition in games. Its almost as if I've done a complete 360 (again, idiom! Meaning I'm now interested in the opposite) with my gaming style. I prefer story line with minimum repetition. This could be because I'm a little older and am busy a lot and value my time. If a game has me doing the same part over and over again then I find it a waste of my time to play. Then I start thinking aren't all games a waste of time? At any given moment I'm sure there's something more important to be doing in my life than to be playing a game. Especially a game that's purely for entertainment value, which most single player video games are. But society needs its entertainment, so is gaming really a waste of time? After all, all work and no play makes Jack a dull boy... So maybe gaming isn't a waste of time, and maybe I'm just being too serious in my life. I need to learn to play games for fun and not rush through them. I should be trying to play the game as much as I can to get the most value out of it. But once again, with so many new games coming out that look so good its hard to find the right one to play, and there's always a new and seemingly better game being released soon so its hard not to play a game really fast. Perhaps I just need to quit buying new games. I do have quite a few, more than I even have time to play (once again an emphasis on time). There's games sitting on my shelf right now that I couldn't wait to buy and play, yet are still in the packaging on my shelf.
Monday night I went out curling, as I am a spare for a team in a league. I haven’t done much curling in my life so I am still a beginner and learning the fine points of making a good shot. The people I play with have been curling for years so they were able to teach me some of the strategy of the game as well as proper shot technique, which I think I learned a good understanding of after our two hour match. I obtained a greater respect for curling after playing Monday night as it was my first serious game in a league with players well above my skill level. I found that curling requires a good level of finesse, athleticism, and strategy; all qualities of a great game. Our team ending up losing the match 7-2 due to the other team gaining four points in the fourth end. I found curling to be very exciting as the difference between a winning an end or losing it by four points can be a matter of millimetres.
This week I also chose my avatar for the class. I picked the Little Big Planet character as the game is fun, exciting, creative, unpredictable, and interesting. I think these characteristics are representative of my personality so the avatar is a good fit.
In class on Thursday we were to bring in a game and play with our group during the first part of the period. Our group brought cards and we played a game called ‘Bullshit’. The objective of this game is to try and cheat and go against the rules without anyone noticing and/or suspecting you. If another player suspects you of cheating they may call bullshit. At this point you flip over the cards that you played and if you’re right the accuser receive the played pile of cards, if you were cheating you receive the pile of cards. The objective of the game is to play your entire hand of cards. The first person to do this is the winner. I found, however, that this is a hard to do, because as the game goes on cards tend to become grouped together in players’ hands. When this happens it is easy to call bullshit on other players since people can control a set of cards. I think it may be better to play with multiple decks of cards, maybe 4-6 decks, only distribute a certain amount of cards to each player then have a pick up pile where a player picks up a new card on their turn before playing the desired cards. This may make it harder for people to know if a person is cheating or not. The game did seem to get more fun although as it went on and once players did start controlling cards. It was quite cool how everyone seemed to be having fun playing the game even if they were losing. It’s definitely a great social game.
This week was a busy one with school and outside of school. Job posting deadlines forced me to miss Tuesday’s class due to the fact that I was writing cover letters to potential employers. I only played one new game this week, a browser flash game called Truck Loader 2. The game requires the user to control a small forklift kind of machine, pick up containers then place them in the container of a cube van hauler. It is a lot harder than it seems. The levels increase in difficulty with obstacles, switches, levers, and fragile crates. It made me wonder why these simple browser games are so addicting. I found myself playing the game for 30 mins yet I wasn’t really enjoying myself. I just wanted to conquer the levels! Something to look into though and write about.